vkGetShaderInstrumentationValuesARM(3)

# vkGetShaderInstrumentationValuesARM(3) Manual Page

## Name

vkGetShaderInstrumentationValuesARM - Retrieve shader instrumentation data

Loading… please wait.

## C Specification

Data can be retrieved from an instrumentation object in units of metric blocks. The size of each metric block in bytes is `sizeof`(VkShaderInstrumentationMetricDataHeaderARM) + `sizeof`(uint64_t) × `VkPhysicalDeviceShaderInstrumentationPropertiesARM`::`numMetrics`.

To retrieve metric blocks from an instrumentation object, call:

    // Provided by VK_ARM_shader_instrumentation
    VkResult vkGetShaderInstrumentationValuesARM(
        VkDevice                                    device,
        VkShaderInstrumentationARM                  instrumentation,
        uint32_t*                                   pMetricBlockCount,
        void*                                       pMetricValues,
        VkShaderInstrumentationValuesFlagsARM       flags);

## Parameters

- `device` is the logical device that was used to capture shader instrumentation data.

- `instrumentation` is the shader instrumentation object to retrieve values from

- `pMetricBlockCount` is a pointer to an integer related to the number of metric blocks available or queried.

- `pMetricValues` is either `NULL` or a pointer to an application-allocated buffer where the results will be written.

- `flags` is reserved for future use.

## Description

If `pMetricValues` is `NULL`, then the number of metric blocks available is returned in `pMetricBlockCount`. Otherwise, `pMetricBlockCount` must point to a variable set by the application to the number of elements in the `pMetricValues` array, and on return the variable is overwritten with the number of metric blocks actually written to `pMetricValues`. If `pMetricBlockCount` is less than the number of metric blocks available, at most `pMetricBlockCount` elements will be written, and VK_INCOMPLETE will be returned instead of VK_SUCCESS, to indicate that not all the available metric blocks were returned.

Metrics are written to `pMetricValues` as a tightly packed array of metric blocks, where each block consists of a `VkShaderInstrumentationMetricDataHeaderARM` header followed by `VkPhysicalDeviceShaderInstrumentationPropertiesARM`::`numMetrics` unsigned 64-bit values. The order of the metrics matches the order in which they are enumerated by vkEnumeratePhysicalDeviceShaderInstrumentationMetricsARM.

Valid Usage (Implicit)

- VUID-vkGetShaderInstrumentationValuesARM-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkGetShaderInstrumentationValuesARM-instrumentation-parameter
  `instrumentation` must be a valid VkShaderInstrumentationARM handle

- VUID-vkGetShaderInstrumentationValuesARM-pMetricBlockCount-parameter
  `pMetricBlockCount` must be a valid pointer to a `uint32_t` value

- VUID-vkGetShaderInstrumentationValuesARM-pMetricValues-parameter
  `pMetricValues` must be a pointer value

- VUID-vkGetShaderInstrumentationValuesARM-flags-zerobitmask
  `flags` must be `0`

- VUID-vkGetShaderInstrumentationValuesARM-instrumentation-parent
  `instrumentation` must have been created, allocated, or retrieved from `device`

Return Codes

On success, this command returns

  - VK_INCOMPLETE

  - VK_SUCCESS

On failure, this command returns

  - VK_ERROR_OUT_OF_DEVICE_MEMORY

  - VK_ERROR_OUT_OF_HOST_MEMORY

  - VK_ERROR_UNKNOWN

  - VK_ERROR_VALIDATION_FAILED

## See Also

VK_ARM_shader_instrumentation, VkDevice, VkShaderInstrumentationARM, VkShaderInstrumentationValuesFlagsARM

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0